Module 1 has the following goals and objectives:
Use the links below to find the questions. Submit your answers to the appropriate dropbox.
Each week there will be a number of items for you to consume, be it reading, watching, listening, or a combination thereof.
The total amount of time estimated on required texts and resources is 545 minutes.
Module | Required? | Text/Resource | Chapter/Title | Source | Estimated time in minutes | Type |
---|---|---|---|---|---|---|
1 | Required | Interaction Design | Chapter 1: What is Interaction Design? | http://www.id-book.com/index.php | 60 | Design |
1 | Required | Boxes and Arrows | Conceptual Models in a Nutshell | https://www.researchgate.net/publication/258936687_Conceptual_Models_in_a_Nutshell | 30 | Design |
1 | Required | Interactions | Conceptual Models: Begin by Designing What to Design | https://www.it.uu.se/edu/course/homepage/avint/vt09/prototype/conceptualmodels.pdf | 10 | Design |
1 | Required | OWASP | Proactive Controls | https://owasp.org/www-project-proactive-controls/ | 45 | Design |
1 | Required | OWASP | Security by Design | https://www.owasp.org/index.php/Security_by_Design_Principles | 45 | Security |
1 | Required | European Symposium on Programming | Programming with Explicit Security Policies | https://drive.google.com/file/d/0B4hpwxw-Lsr4RHVHMzF3WDlZM1E/view?usp=sharing&resourcekey=0-Wnoc4e1LpPjXP8jSxzRDfQ | 45 | Security |
1 | Required | JND | Emotional Design: People and Things | https://drive.google.com/file/d/0B4hpwxw-Lsr4VmNLdC1KMlNLdDQ/view?usp=sharing&resourcekey=0-Czk9SmmefEmzQyxWd6TVWA | 10 | Design |
1 | Required | Interaction Design | Chapter 2: The Process of Interaction Design | http://www.id-book.com/index.php | 60 | Design |
1 | Required | Interaction Design | Chapter 3: Conceptualizing Interaction | http://www.id-book.com/index.php | 60 | Design |
1 | Required | Interaction Design | Chapter 4: Cognitive Aspects | http://www.id-book.com/index.php | 60 | Design |
1 | Required | Interaction Design | Chapter 5: Social Interaction | http://www.id-book.com/index.php | 60 | Design |
1 | Required | Interaction Design | Chapter 6: Emotional Interaction | http://www.id-book.com/index.php | 60 | Design |
The total amount of time estimated you should spend on these assignments depends on the amount of effort required, itself based on your previous experience with statistics, generally, and R, in particular. You can expect to spend somewhere between 125 and 365 minutes on this module beyond the readings. The estimated total number of words you’re likely to write in this module is 1,125.
Module | Due date | Assignment type | Short name | Long name | Points | Effort (low) | Effort (high) | Expected word total |
---|---|---|---|---|---|---|---|---|
1 | 2022-10-23 | Misc | Intro | Introduction video using Adobe Spark | 0 | 5 | 20 | 250 |
1 | 2022-10-23 | Questions | CH1 | Chapter 1 questions | 15 | 10 | 30 | 125 |
1 | 2022-10-23 | Questions | CH4 | Chapter 4 questions | 15 | 10 | 30 | 125 |
1 | 2022-10-23 | Questions | CH2 | Chapter 2 questions | 15 | 10 | 30 | 125 |
1 | 2022-10-23 | Questions | CH3 | Chapter 3 questions | 15 | 10 | 30 | 125 |
1 | 2022-10-30 | Project | P1 | Project 1: Conceptual Models | 30 | 45 | 120 | 750 |
1 | 2022-10-30 | Project | U1 | UXA 1 | 6 | 15 | 45 | 250 |
1 | 2022-10-30 | Questions | CH5 | Chapter 5 questions | 15 | 10 | 30 | 125 |
1 | 2022-10-30 | Questions | CH6 | Chapter 6 questions | 15 | 10 | 30 | 125 |
We are more than just a collection of random people studying the same material; we are, in fact, a community! Research has shown we’re all better off in this way so let’s get to know one another! So let’s jump in straight away with something really creative that will (hopefully!) set the tone for the rest of the class.
Rather than having you write out your introductions we use Adobe Express to create brief introductory videos. (If you’re in multiple classes that use this method you should create a video for each of them.)
Using the questions below you will create an Adobe Express Video (not a Page or Post!) introduction of yourself and share the link in social channel of our Microsoft Team. You should be using this assignment as a means of becoming familiar with how to use Teams and its various features.
First, watch this tutorial and/or this tutorial on creating a Express video. Keep in mind that the different options you’re given when making a video (Promote an Idea, A Hero’s Journey, etc.) simply give you prompts for scenes and have no real impact on what you can do.
Here’s a short sample of an introduction done by the director of Educational Technology at a Texas high school. Appropriate, isn’t it? And here’s a great one, if very brief.
Now, go to the Express website and start getting creative! Also, while you’re doing this be sure to get access to the Adobe Creative Cloud now if you don’t have it already (because it’s free and how cool is that?).
Once this is done, watch your classmates’ introductions and reply to each of them in the social channel. You can respond to or acknowledge something they said, or just say ‘hello’ if you know them already. Be as chatty as you like while keeping in mind the netiquette guidelines posted on D2L. This is also a good time to remark on the possibility of collaborating later in the semester.
Please be proactive in these kinds of assignments and do your best to include individuals that haven’t had responses yet. If you wait until the last day of the week to post it makes ‘dialogue’ very difficult. These timely participation/response items generally result in better outcomes for everyone. Try to include as much info about yourself as you’re comfortable sharing. Use the following questions as a guide. Also, if you’ve done one of these for another class, you need to do a new one.
Each link below will create a copy of the question document. Simply answer the questions in full, change the attribution at the top, and save as a PDF. Submit this to the LMS in the appropriate folder.
This project is intended to allow you to demonstrate your understanding of the conceptual model, how it fits into the larger realm of interaction design, and to flex your creative muscles. There is no required format for how the material should be presented beyond using tables as specified.
Through the application of reading materials and completion of this project in light of its corresponding rubric, students will:
You can find the rest of the assignment here.
The User Experience Analysis (UXA) is designed to be an optional, freeform way for you to express how you are taking the concepts learned in the class and applying them to a real-world situation. The idea is to explore how HCI is just as much an art as it is a science.
You can find the rest of the assignment here.